Before the release of the science fiction and at the same time fantasy RPG with an open post-apocalyptic world Elex There were a few hours left, so the studios Piranha bytes And ThQ Nordic unable to share a joyful mood. And at the same time, demonstrate to a funny music, what kind of game they turned out.
The developers recall that the action Elex It takes place on a distant planet Magalan with a wide variety of landscapes, where three peculiar fractions of clerical, berserkers and exiles, also opposing inhuman albam, fight for possession of a particularly valuable resource.
Already from tomorrow (October 17) Elex It will be possible to purchase on PC, PlayStation 4 and Xbox One both in digital form and on physical media.
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The best comments
I would not say what looks like. Just gameplaying crushes. But the video does not deceive, as it happens often.
In general it looks even cool
I bought the game https://ukcryptocasinos.co.uk/review/spin-time/ as soon as I appeared in pre -order – and that is what it is said. I really hope that the piranhas shake and get up from the knees (after the third Rizen). Even if it will be a “return to the origins” (in the first part of the Gothic there was a magic ore, and here is an electric mineral), if only it did not work out of the game of the all -in -and -hand spidestanter, (which I’m most afraid of). Damn, I’m worried before going out of the game, probably more than the developers themselves!) With great hope for the best!
I read the most devastated review where 3/10 stands
Praises the plot, quests, atmosphere and world.
Scolds a complex combat (where no one is able to jam), scolds that to increase the skills you need to look for a coach to learn skill.
What can I say, I personally see only pluses here, and since even 3/10 praises quests, then the game should be taken without hesitation for everyone who is familiar with Inos, Adanos and Beliars.
In general, games from pirania are difficult to evaluate by trailers, they yourself need to play for not 1 hour to feel. It is necessary to feel the battles, quests, dialogs and the atmosphere in general. Whether or not, time will tell.
On the one hand, Koryava looks, but on the other, it lives in me that they can make a good game
It was already like that. And they do not boast, in general. But all the same, the guys are well done, that after the 3rd Risen, they undertook to work on the animation in the game seriously (with the exception of the front, of course, but what to take from them if they do everything). Still, I think – it will be interesting to play.
It seems not at all similar, but after viewing in my head, for some reason, Hellgate London is clearly heard. Maybe due to some reservation stylization? Or maybe I just want something like that? That’s everything is equal to one)
100%! I also forgot to mention the signature sarcastic humor, which is always a calm "nameless" gg))
It can be seen that the guys did not see idle, compared to the first videos, just different levels, especially the animation is noticeable
I am dumb from the city to leave the game. I went out here near the lake to gather so on me from under the ground the dumb Nah crawled out and almost killed. I had to give Strecach to the city. This Nah killed the guard at the gate and went about her business. I have not received such impressions for a long time.
And somehow clumsy. And there are a couple of atmospheric moments in the spirit of the follower.
Well, what to do damn? And I want and pushes away ..
And I really really snapped the game, the same feelings that in 2003 when playing Gothic 2, it is a feeling when a step from the trail and you can run into strong mobs and go deeper into the forest of death like it, I remember how the presence of a ghostly ghostly trotter in a forest near the main city has added mystery (it seems like it was not going around a dull thicket), now they won’t do it all around Weak mobs and really strong still need to look.
The graphics are weak but does not cut the eye and now it does not stop the drop by the game, the animation is of course in the very little better than in Gothic 2, but it also does not interfere with playing.
I don’t know the fighting that everyone was aching in 1-2 Gothic, she was many times more unusual, of course he played a little, then she will have a little then it will affect, but while it was a Gothic fighter with elements of Dark Souls.
PS I seemed to read that in addition to the roll there is a dodge as in a witcher, tell me how to do it if it is real
This is not a new interactive relationship with objects, but the front blunder on the release trailer, where the black pixels of the speaker of the NPC … It is good that I keep disk versions with all the DLS from 1 to 3 Gothic is their limit, and the rest … a tribute – a stupid open world, robots and a bunch of factions.Well, there is some kind of failed MMO project in a single version. Let’s wait/see, but I will not buy now.
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